Character Bakground

Background Features

Ability Scores. When you determine your character’s ability scores, choose two of them, and increase one by 2 and the other one by 1. Alternatively, choose three ability scores, and increase each of them by 1.

Skill Proficiencies. Choose two Skills. Your character gains Proficiency in them.

Tool Proficiency. Choose one tool. Your character gains Tool Proficiency* with it.

If you have Proficiency with a tool, you can add your Proficiency Bonus to any ability check you make that uses that tool. If you have Proficiency in the Skill that’s also used with that check, you have Advantage on the check too. This functionality means you can benefit from both Skill Proficiency and Tool Proficiency on the same ability check.

Language. Choose one language from the Standard or Rare Languages tables. Your character knows that language.

Feat. Choose one 1st-level Feat . Your character gains that Feat.

Equipment. Your character gains 50 GP to spend on starting equipment. The character keeps any unspent GP as spare coin. (Gaming set cost 1 GP apiece, musical Instruments cost 20 GP apiece, Artisan’s Tools cost 15 GP apiece)

Sundered Shields. When a Hellrider character wearing a non-magical shield is hit by a melee weapon attack, they can choose to have their shield destroyed and take no damage from the attack.

Ability score increases from elsewhere

Since 2014, characters have received ability score increases from several sources, either from a Race that has the Ability Score Increase trait or from the ability score rules in Tasha’s Cauldron of Everything, Monsters of the Multiverse, and other books. If you make a character using one of those older sources and get ability score increases from it, the character doesn’t also get ability score increases from Background, unless you forgo the older ability score increases to gain the increases from the Background rules here.

Sample backgrounds